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External · Unreal Engine · Game Development

How a Small Team Made Minecraft Dungeons in Unreal Engine

About twenty developers built Minecraft Dungeons on Unreal Engine — and source access let them adapt the engine instead of fighting it. The team kept iteration fast with lightweight workflows and scoped the game to what a small crew could polish. Proof that Unreal scales down as well as it scales up.

Original source

Engine

Unreal Engine

Platforms

Mojang Studios

Polygon budget

—

FPS target

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Overview

About twenty developers built Minecraft Dungeons on Unreal Engine — and source access let them adapt the engine instead of fighting it. The team kept iteration fast with lightweight workflows and scoped the game to what a small crew could polish. Proof that Unreal scales down as well as it scales up.

Credits

  • External · Unreal Engine
  • Category: Game Development
  • Engine: Unreal Engine
  • Platforms

  • Mojang Studios