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External · Unreal Engine · Game Development

Inside the Development Journey of Clair Obscur: Expedition 33

Sandfall Interactive built a UE5 turn-based RPG with a core team of under 30 — a scale most studios wouldn't imagine shipping at this fidelity. Blueprints drove day-to-day iteration, while Lumen, Nanite, and MetaHumans delivered the cinematic look. The lesson: modern Unreal's out-of-the-box features let a small team punch far above its weight.

Original source

Engine

Unreal Engine

Platforms

Web

Polygon budget

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FPS target

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Overview

Sandfall Interactive built a UE5 turn-based RPG with a core team of under 30 — a scale most studios wouldn't imagine shipping at this fidelity. Blueprints drove day-to-day iteration, while Lumen, Nanite, and MetaHumans delivered the cinematic look. The lesson: modern Unreal's out-of-the-box features let a small team punch far above its weight.

Credits

  • External · Unreal Engine
  • Sandfall Interactive
  • Category: Game Development
  • Engine: Unreal Engine
  • Platforms

  • Web