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Inside the Development Journey of Clair Obscur: Expedition 33
Sandfall Interactive built a UE5 turn-based RPG with a core team of under 30 — a scale most studios wouldn't imagine shipping at this fidelity. Blueprints drove day-to-day iteration, while Lumen, Nanite, and MetaHumans delivered the cinematic look. The lesson: modern Unreal's out-of-the-box features let a small team punch far above its weight.
Engine
Unreal Engine
Platforms
Web
Polygon budget
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FPS target
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Overview
Sandfall Interactive built a UE5 turn-based RPG with a core team of under 30 — a scale most studios wouldn't imagine shipping at this fidelity. Blueprints drove day-to-day iteration, while Lumen, Nanite, and MetaHumans delivered the cinematic look. The lesson: modern Unreal's out-of-the-box features let a small team punch far above its weight.