Resources

Checklists and templates for producers scoping Unreal, Unity, and XR work. Email unlocks the file. No sales call required.

  • UE5 Pixel Streaming launch checklist

    Signaling, TURN, bitrate, input lag, and browser QA before you promise a client demo.

    Technical producers and UE5 leads

  • XR comfort and frame budget sheet

    Quest and PCVR targets for FPS, locomotion, vignettes, and poly budgets by room type.

    XR producers and tech artists

  • Co-dev kickoff brief template

    One-page brief so an external pod can join sprint planning in days.

    Producers evaluating staff augmentation

  • Unreal vs Unity for your next title

    Engine pick for fidelity, team skills, target platforms, and live ops without a slide deck.

    Founders and producers before kickoff

  • Quest comfort QA script

    Session script for locomotion, vignettes, UI distance, and 15-minute comfort passes.

    XR teams mid-production

  • Staff aug vs fixed milestone

    When to buy a pod by the month versus a fixed-scope slice, with questions to ask vendors.

    Budget owners comparing outsourcing models

  • Pixel Streaming TCO worksheet

    Fillable monthly and launch cost sheet for GPU, TURN, signaling, and support. Planning placeholders, not a quote.

    Enterprise and arch-viz buyers sizing browser demos

  • Sample estimate report (anonymized)

    Fictional Harbor Ops VR slice showing timeline, USD band, pod, and roadmap shape from our estimator style.

    Producers who want to see report shape before submitting a brief

Ready to staff a milestone? Get a free estimate, Book a scoping call, or talk to us.