Resources
Checklists and templates for producers scoping Unreal, Unity, and XR work. Email unlocks the file. No sales call required.
UE5 Pixel Streaming launch checklist
Signaling, TURN, bitrate, input lag, and browser QA before you promise a client demo.
Technical producers and UE5 leads
XR comfort and frame budget sheet
Quest and PCVR targets for FPS, locomotion, vignettes, and poly budgets by room type.
XR producers and tech artists
Co-dev kickoff brief template
One-page brief so an external pod can join sprint planning in days.
Producers evaluating staff augmentation
Unreal vs Unity for your next title
Engine pick for fidelity, team skills, target platforms, and live ops without a slide deck.
Founders and producers before kickoff
Quest comfort QA script
Session script for locomotion, vignettes, UI distance, and 15-minute comfort passes.
XR teams mid-production
Staff aug vs fixed milestone
When to buy a pod by the month versus a fixed-scope slice, with questions to ask vendors.
Budget owners comparing outsourcing models
Pixel Streaming TCO worksheet
Fillable monthly and launch cost sheet for GPU, TURN, signaling, and support. Planning placeholders, not a quote.
Enterprise and arch-viz buyers sizing browser demos
Sample estimate report (anonymized)
Fictional Harbor Ops VR slice showing timeline, USD band, pod, and roadmap shape from our estimator style.
Producers who want to see report shape before submitting a brief
Ready to staff a milestone? Get a free estimate, Book a scoping call, or talk to us.