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External · Unreal Engine · Game Development
AdHoc Studio Delivers Dispatch on Unreal Engine
AdHoc shipped a superhero workplace comedy on Unreal 4.27 — remote-first, Blueprints-first, and proud of it. Sequencer handled the previs, and the team backported UE5's UI system for a sharper interface. A 2025 release that shows a small, distributed team can own a full production on Unreal.
Engine
Unreal Engine
Platforms
Web
Polygon budget
—
FPS target
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Overview
AdHoc shipped a superhero workplace comedy on Unreal 4.27 — remote-first, Blueprints-first, and proud of it. Sequencer handled the previs, and the team backported UE5's UI system for a sharper interface. A 2025 release that shows a small, distributed team can own a full production on Unreal.